Fourth and fifth graders use Pokemon to help them find sections of the library for this fun library orientation.
Third graders had fun hunting tiny jaguars all over the Jackson Library!
Learning is fun!
Posted in fifth grade, fourth grade, games, and third grade
Fourth and fifth graders use Pokemon to help them find sections of the library for this fun library orientation.
Third graders had fun hunting tiny jaguars all over the Jackson Library!
Posted in games, holiday, picture book lesson, and second grade
Last week in the Jackson Library, second grade learned about compound words. After reading Walton’s Once I Was a Bull…Frog book, the kids came up to the poster to match the second half of the word to the first. It helped to put the picture of the compound word on the second half. (ESL modification) At the tables, they created compound words with plastic egg halves. This part of the lesson is from The Lesson Plan Diva. I gave each group the same words written on plastic Easter egg halves and when the timer started, they had to put them together to create compound words. The first two winning groups to put all of their eggs together correctly received graphic novel/magazine passes. Check out the video of the kids at work!
Posted in fifth grade, games, holiday, reading skills, technology, and TTESS 1819
Last week in the Jackson Library, fifth graders played a Jeopardy-like game called Factile.
I created questions in categories based on the book, Halloween Motel, on a Jeopardy-style board. Then I purchased the Premium version of Factile to 1) print out my questions and answers and to 2) be able to play in Buzzer mode. If you use the free version, you can still play but you have to have the teams take turns or determine yourself who raised their hand first. In buzzer mode, the computer tells me who buzzed in first by putting a yellow thumbs up on that team’s avatar.
First, you open your saved game in Factile and then click ‘Buzzer Mode’. Then it generates a code like Kahoot. Give one iPad to each team captain and have them type in the code. Then you start the game and choose a category and question amount. The computer will tell you who buzzed first and then you either click the check mark to issue their points or the red x to deduct points. The kids loved it!
TEK 2d: I can identify the meaning of common idioms in the story. 11b: I can identify details that contribute to the theme and can draw conclusions about the ending.