First and second graders had fun on Digital Learning Day today in the Jackson Library! They used a new app to play a spelling game called Catchy Words. They have to find the letters in augmented reality, ‘catch’ them with an iPad, and place the letters in boxes to spell a mystery word. We watched Kirsten Hood‘s video to see how to do it. Fun!
The fourth grade Fenway and Hattie book club met today during lunch and played fun games about the book! First, we played a Quizizz game to review the middle chapters. Then the kids solved a crossword puzzle and played a fun computer mystery game created by the author, Victoria Coe! I’m setting up a fun Breakout EDU game for next week!
Kindergarten enrichment loves our new @playosmo game! When I was at Ogle, I took photographs of the kindergarteners and uploaded their names into Osmo Wordsin my online account. Then they play in ‘Versus’ mode (pairs) to see who can earn the most points for correct letters to spell the person’s name. The part the kids enjoy the most is calling over the person whose picture is displayed and getting ‘expert’ help. Fun!
Fourth graders had fun playing a grammar game right before the break. I used board games I already had and replaced the cards with grammar/conventions practice. They had a good time and learned new things too!
When creating questions like this, be sure to disable ‘spell/grammar check’ in Word.
Last week in the Jackson Library, second grade learned about compound words. After reading Walton’s Once I Was a Bull…Frog book, the kids came up to the poster to match the second half of the word to the first. It helped to put the picture of the compound word on the second half. (ESL modification) At the tables, they created compound words with plastic egg halves. This part of the lesson is from The Lesson Plan Diva. I gave each group the same words written on plastic Easter egg halves and when the timer started, they had to put them together to create compound words. The first two winning groups to put all of their eggs together correctly received graphic novel/magazine passes. Check out the video of the kids at work!
Last week in the Jackson Library, fifth graders played a Jeopardy-like game called Factile.
I created questions in categories based on the book, Halloween Motel, on a Jeopardy-style board. Then I purchased the Premium version of Factile to 1) print out my questions and answers and to 2) be able to play in Buzzer mode. If you use the free version, you can still play but you have to have the teams take turns or determine yourself who raised their hand first. In buzzer mode, the computer tells me who buzzed in first by putting a yellow thumbs up on that team’s avatar.
First, you open your saved game in Factile and then click ‘Buzzer Mode’. Then it generates a code like Kahoot. Give one iPad to each team captain and have them type in the code. Then you start the game and choose a category and question amount. The computer will tell you who buzzed first and then you either click the check mark to issue their points or the red x to deduct points. The kids loved it!
TEK 2d: I can identify the meaning of common idioms in the story. 11b: I can identify details that contribute to the theme and can draw conclusions about the ending.